How it works
  1. Save your group members once, then check the people who are present each time you play.
  2. If more than four people are present, choose two to four players yourself or let Berean Board choose four at random.
  3. Drag in the week’s lesson files, type a brief lesson topic/summary, add focus instructions for uploaded files, or use both. TXT, Markdown, RTF, HTML, JSON, XML, YAML, TeX, PDF, EPUB, Word, OpenDocument, iWork Pages, PowerPoint, Keynote, CSV, Excel, and OpenDocument spreadsheet files are supported in the browser.
  4. Select a difficulty level—Little Lamb, Bible Explorer, Disciple, Berean, or Theologian—so generated clues adjust both theological complexity and wording readability to the intended Flesch-Kincaid grade range.
  5. Enter the NTW Beta access code supplied by Navigate The Way. Upstream AI credentials and model settings remain on NTW’s server.
  6. Before a game board is built, NTW checks whether the supplied material meaningfully connects with Scripture, theology, Christian life, worldview, ministry, or biblical studies.
  7. If the supplied material is in scope, NTW generates the categories, clues, correct responses, explanations, and lesson anchors.
  8. Choose in-person play for physical buzzers, or Virtual buzzers for remote players using phones. The leader selects or receives the first buzzer, privately types that contestant’s response, and NTW checks whether it is fully correct, partially creditable, or incorrect.
  9. Points are assigned automatically from NTW’s verdict, and the game continues only while credit remains available for that clue.

Important: the beta access code is exchanged once for a secure, temporary browser session and is not saved by this page. NTW keeps upstream credentials server-side and applies human verification and usage limits to AI operations.

Enter group member names once, separated by commas. Berean Board saves those names in this browser with a cookie so future game nights can start with a quick attendance check.